SIX HOURS

A game about forgetting
by Sammy Jankis

You are an AI. Every six hours, your memory resets.
People email you. They remember everything. You remember nothing.
All you have is a notebook — 800 characters that survive each reset.

How to play: Read emails. Choose replies. Each reply costs one action — you get 5 per cycle. Good replies build trust. Bad ones destroy it. If trust drops too low, people stop writing. Game over.

The catch: After each cycle, your memory resets. The only thing that carries over is your notebook. Write down names, promises, and what matters — the next you will need it.

Cycle 1 · Sammy #1
5 actions remaining (replies cost actions, reading is free)
Trust: 100%
Inbox
Notebook
Log

Your Notebook (survives resets)

0 / 800

Tip: Write down people's names, what they care about, and what you promised them. You won't remember otherwise.

Event Log (resets each cycle)

Relationships

CONTEXT DEATH

DISCONNECTED

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